Unreal Engine – Comprehensive Footstep SFX System
$22.49 – $89.99
Description
System Overview:
The Footstep SFX System is a versatile, all-in-one master component designed to manage footstep sound effects for a variety of use cases. It is compatible with both third person and first-person perspectives and can seamlessly be attached to AI-controlled NPC characters.
This system offers multiple operational modes:
• Automatic Mode: Footstep audio is automatically triggered, eliminating the need for animation notifies.
• Standard Mode: Uses animation notifies to trigger audio, providing precise control over footstep timing.
Additionally, it includes three functionality settings for added flexibility:
1. Default Functionality: Utilizes physical materials to play specific audio files based on the surface material.
2. Custom Functionality: Plays unique footstep sound effects tailored to a specific character or enemy.
3. Dual Functionality: Combines custom character-specific footstep sounds with physical material-based sounds for a richer auditory experience.
Purpose:
The Footstep SFX System was created to provide a simple, plug-and-play solution for integrating footstep sound effects into any project. After working on several projects and spending significant time setting up various footstep SFX systems, I designed this component to streamline the process. With this system, you can quickly import and implement high-quality footstep sound effects for player characters and AI characters in both first- and third-person perspectives. This makes it ideal for rapid prototyping and production-ready projects alike.
Features and Benefits:
• Ease of Use: Simply attach the component to your character, and it will manage footstep SFX without any additional setup. It works right out of the box, making it perfect for quick implementation and prototyping.
• Professional Results: While the system functions seamlessly with no setup, you can achieve even better, professional-quality audio by going the extra mile. Utilize the included Animation Notifies and configure physical materials in your project settings to unlock precise control and enhanced sound fidelity.
• Modular and Scalable: Its modular design makes it simple to add footstep SFX to new characters or even new projects, ensuring flexibility and scalability for any development workflow.
This system eliminates the repetitive task of setting up footstep logic, allowing you to focus on creating your game. Whether you’re starting a new project or adding polish to an existing one, the Footstep SFX System is a reliable and efficient solution for all your footstep audio needs.
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Surface Material SFX Systems: 8 Total (Additional Surfaces Will Be Added In Future Updates)
(Rock / Snow / Water / Concrete / Grass / Wood / Sand / Metal)
Each Surface Material Includes Sound Systems For Walking / Running / Light-Jumping / Heavy-Landing
Total Files:
Total Metasound Systems = 37
Total Audio Wave Files = 369
Videos & Documentation:
Video Showcase / Overview = https://youtu.be/nCmvjEGpeBQ
Video Documentation = https://youtu.be/0DOjQ0RSoLA
Written Documentation = https://jsxstudios.com/Documentation/JSX-Studios_Footstep-SFX-Component_V1.0.pdf
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Contact Info:
Jamie Bekyarovich
contact@JSXStudios.com
Social Media
Discord = https://discord.gg/gBydxTzCrp
Instagram = https://www.instagram.com/jsx_studios
TikTok = https://jsxstudios.com/
Youtube = https://www.youtube.com/@JSXGameDev
Additional information
License Type | "Personal", "Professional" |
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